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| Si te aktivizojme modelast/skins ne CS GO |
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Posted by: master~ - 01-17-2024, 04:42 PM - Forum: CS GO - Skin's (Models)
- Replies (10)
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Kete gje mundet vetem Headi i srw ose krijuesi type
[code//"Professional"
//{
// "skin" "models/player/tm_professional_var1.mdl"
// "arms" "models/weapons/t_arms_professional.mdl"
//}][/code]
ConVars:
sm_csgo_skins_enable <1/0> - Whether or not enable CS:GO Skins Chooser plugin
sm_csgo_skins_random <1/0> - Whether or not randomly change models for all players on every respawn.
sm_csgo_skins_change <1/0> - Determines when change selected player skin: 0 = On next respawn. 1 = Immediately
sm_csgo_skins_admflag <flag letter> - If flag is specified (a-z), only admins with that flag will able to use skins menu.
Por se pari duhet te keni kete plugine i cili nevojitet
http://www.mediafire.com/download/4q1xdv...pdater.smx
Your server must be running at least one of the following extensions:
cURL
Socket
SteamTools (0.8.1+)
Code: /**
* Adds your plugin to the updater. The URL will be updated if
* your plugin was previously added.
*
* @param url URL to your plugin's update file.
* @noreturn
*/
native Updater_AddPlugin(const String:url[]);
/**
* Removes your plugin from the updater. This does not need to
* be called during OnPluginEnd.
*
* @noreturn
*/
native Updater_RemovePlugin();
/**
* Forces your plugin to be checked for updates. The behaviour
* of the update is dependant on the server's configuration.
*
* @return True if an update was triggered. False otherwise.
* @error Plugin not found in updater.
*/
native bool:Updater_ForceUpdate();
/**
* Called when your plugin is about to be checked for updates.
*
* @return Plugin_Handled to prevent checking, Plugin_Continue to allow it.
*/
forward Action:Updater_OnPluginChecking();
/**
* Called when your plugin is about to begin downloading an available update.
*
* @return Plugin_Handled to prevent downloading, Plugin_Continue to allow it.
*/
forward Action:Updater_OnPluginDownloading();
/**
* Called when your plugin's update files have been fully downloaded
* and are about to write to their proper location. This should be used
* to free read-only resources that require write access for your update.
*
* @note OnPluginUpdated will be called later during the same frame.
*
* @noreturn
*/
forward Updater_OnPluginUpdating();
/**
* Called when your plugin's update has been completed. It is safe
* to reload your plugin at this time.
*
* @noreturn
*/
forward Updater_OnPluginUpdated();
/**
* @brief Reloads a plugin.
*
* @param plugin Plugin Handle (INVALID_HANDLE uses the calling plugin).
* @noreturn
*/
stock ReloadPlugin(Handle:plugin=INVALID_HANDLE);
ENJOY
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| teams_manager.amxx |
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Posted by: trouble. - 01-17-2024, 02:21 PM - Forum: AMX - Plugin's
- No Replies
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Ky plugins sherben qe skuadrat t'balancohen !
nese e ki auto-join tlshum nsrv
bone mp_limitteams 0 ose 32 n`server.cfg !
MediaFire: Code: http://www.mediafire.com/download/0vw9m348gg1jrs3/teams_manager.amxx
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| amx_gag.amxx |
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Posted by: trouble. - 01-17-2024, 02:11 PM - Forum: AMX - Plugin's
- Replies (2)
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Komandat e adminit me ket plugins :
amx_gag @nick min
amx_addgag
amx_ungag @nick
amx_ungag @all bon ungag kejt playerat !!
amx_ungag @steam bon ungag lojtarin qe nuk osht i konektum n`server !
amx_gagmenu hap menun e gag !
Flags:
a - Për say
b - Teamsay
c - Voicecomm
Cvars:
amx_gag_default_flags <flag> gag i zakonshem per say , teamsay , voicecomm (default abc)
amx_gag_default_time <time> gag i zakonshem per koh te caktuar (Default 600)
amx_gag_time_units <time unit> perfshin se sa do zgjas gag 1 sec , 1 min , 1 or , 1 dit , 1 jav
amx_gag_max_time <time> perfshin se sa do jet gag maximal (Default: 86400)
amx_gag_sql (Default 0 )
amx_gag_host (Default empty)
amx_gag_user (Default empty)
amx_gag_pass (Default empty)
amx_gag_db (Default empty)
Nevojitet kjo amx:
AMX Mod X 1.8.1
MediaFire: <!-- m --><a class="postlink" href="http://www.mediafire.com/download/2axq32p77dueorn/amx_gag.amxx" onclick="window.open(this.href);return false;">http://www.mediafire.com/download/2axq3 ... x_gag.amxx</a><!-- m -->
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